Posts by North Road

Our next QGIS 3D Crowdfunder with Lutra Consulting – QGIS 3D: Reality Capture, Animation & More

Three panels: a drone-captured Gaussian splat of a school, the QGIS animation editor with a camera path over mountains, and an Alpine village split between the CAD/BIM and Realistic scene presets. Title: QGIS 3D: Reality Capture, Animation & More.

At North Road, we are passionate supporters of all things spatial and open source. We love it when this gives us the chance to work with new and exciting technologies, and developing 3D functionality in QGIS is just that!

Side by side comparison of mesh (left) vs splats (right). Notice missing fine details of the pylon and cables in the mesh. Comparison from Cesium Sandcastle

We are partnering again with our brilliant friends at Lutra Consulting to develop some really neat features focusing on reality capture technology, improved 3D visuals, and upgrading animation support. And there’s more! We also plan to add atmospheric scattering to create more realistic looking 3D scenes and make life easier by adding in scene presets, close various gaps in the identify tool and adding support for gamepads for easier navigation.

A mountain landscape rendered at dawn, midday, dusk and twilight.
Atmosphere through the day: The modeled atmosphere follows the time of day: dawn (top left), midday (top right), dusk (bottom left) and twilight with the sun 5° below the horizon (bottom right).

Our financial goal to make this happen is €85 000 (about AUD $137,460). If you want to make a contribution please fill in the pledge form before the campaign is set to finish on December 7, 2026. The features will appear in QGIS in 2027 (versions 4.6, 4.8 and 4.10).

Visit the Official crowdfunding campaign page for the QGIS 3D: Reality Capture, Animation & More to read about the detailed proposal and deliverables.


About the project team

Company logos of Lutra and North Road
We are once again collaborating with our friends at Lutra Consulting, who are leading and organising this effort. We have worked together on many previous campaigns and complement each other in each of our specialist areas. Each company is highly respected and have proven track records in open source GIS.

Together, we’ve put forward a team of outstanding quality and complementary skills:

  • Lutra Consulting (based in the UK) has been contributing to QGIS for more than twenty years and are leading developers of the 3D support within QGIS
  • North Road (based in Australia) are one of the top contributors to QGIS development and have been responsible for thousands of QGIS features, with a particular focus on beautiful cartographic and analytical capabilities

How this crowdfunding campaign works

If you are new to crowdfunding campaigns, we welcome you! Crowdfunding is a viable model when there are passionate users wanting to support development of features they see a need for. End users (or end-user organisations) pledge an amount they are willing to provide to the campaign, and if the goal is reached, that pledge becomes binding. If the target amount has not been reached then there will be no requirement to pay the pledged amount.

Here are the steps to pledge to the campaign:

  1. You pledge the amount on the form – minimum €200 (~AUD$322) – see below “Why a minimum €200?”
  2. On December 7th, if we have reached our goal of €85 000, your pledge becomes binding and we will send you a payment link.
  3. Once you have paid, you will receive a receipt (and our thanks).
  4. We will then start developing the features for inclusion into QGIS in 2027 (versions 4.6, 4.8 and 4.10).

Why a minimum €200?

Running a crowdfunding campaign is not just gloriously developing features – there is also a lot of administration and project management costs involved. We want to keep these costs down and devote as much of the funds as possible to the development work. Want to pledge less than €200? Reach out to your local QGIS User Group or your OSGeo Local Chapter group – they can help combine smaller community contributions to meet the minimum target together.

Timeline

The campaign to pledge funds is set to finish on December 7, 2026. Work will commence when the target for our crowdfunding campaign has been reached. We aim to deliver the promised features over QGIS releases in 2027 (versions 4.6, 4.8 and 4.10).

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Introducing the QCity Plugin

Urban Development Modelling in QGIS

Qcity

Introducing QCity, a new plugin that brings advanced urban development modeling directly into QGIS. Developed in collaboration with the City of Canning (Perth, Western Australia), QCity enables urban planners to model project areas using predefined frameworks, providing visual 2D/3D insights and detailed statistical reports.

The plugin workflow begins in the “Project Setup” tab, where users either define a new Project Area boundary and input dwelling and parking (both car and bike) parameters, or load a previously saved site or QCity package:

Next, “Development Sites” are created within each Project Area. Development Sites options include:

  • Setting the site’s status: constructed, proposed or modelled
  • Automatic calculation of the site’s floor space, car and bike parking (based on the specifications defined for the parent project area)
  • Setting the parameters for each Development Site

Each Development Site can contain multiple Building Levels, which define the building floorplan and floors. Building Levels contain parameters to determine the composition of each level, such as:

  • Usage: percent use for commercial, office and residential purposes
  • Residential: percent composition of 1-4+ bedroom dwellings
  • The building level height and height above ground
  • Based on the entered parameters, the area of Unallocated Residential Floorspace for each building level is automatically calculated

Finally, statistics are calculated for an entire Project Area, such as the total amount of commercial, office and residential floorspace, number of dwellings, and car and bicycle parking availability.

To see the workflow in action, watch the video below where a new project is created with development sites and building levels.

This is the first release of QCity, and accordingly it is currently available as an experimental plugin in the QGIS plugin repository. This initial QCity version is designed for use in Australia only, however future development will enable its use in other parts of the world. On the QCity code repoistory you can see some of the additional capabilities we are thinking of adding. QCity requires QGIS 4.0 or later.

For an in depth overview of the creation of QCity and a demonstration of its capabilities, please join us for the QGIS Australia July webinar where Gabriel Diosan, Senior Strategic Planning Spatial Analyst from the City of Canning will present Urban Development Modelling in QGIS using QCity:

For more information:

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QGIS 3D Tiles – thanks to Cesium Ecosystem Grant!

We’ve recently had the opportunity to implement a very exciting feature in QGIS 3.34 — the ability to load and view 3D content in the “Cesium 3D Tiles” format! This was a joint project with our (very talented!) partners at Lutra Consulting, and was made possible thanks to a generous ecosystem grant from the Cesium project.

Before we dive into all the details, let’s take a quick guided tour showcasing how Cesium 3D Tiles work inside QGIS:

What are 3D tiles?

Cesium 3D Tiles are an OGC standard data format where the content from a 3D scene is split up into multiple individual tiles. You can think of them a little like a 3D version of the vector tile format we’ve all come to rely upon. The 3D objects from the scene are stored in a generalized, simplified form for small-scale, “zoomed out” maps, and in more detailed, complex forms for when the map is zoomed in. This allows the scenes to be incredibly detailed, whilst still covering huge geographic regions (including the whole globe!) and remaining responsive and quick to download. Take a look at the incredible level of detail available in a Cesium 3D Tiles scene in the example below:

Where can you get 3D tile content?

If you’re lucky, your regional government or data custodians are already publishing 3D “digital twins” of your area. Cesium 3D Tiles are the standard way that these digital twin datasets are being published. Check your regional data portals and government open data hubs and see whether they’ve made any content available as 3D tiles. (For Australian users, there’s tons of great content available on the Terria platform!).

Alternatively, there’s many datasets available via the Cesium ion platform. This includes global 3D buildings based on OpenStreetMap data, and the entirety of Google’s photorealistic Google Earth tiles! We’ve published a Cesium ion QGIS plugin to complement the QGIS 3.34 release, which helps make it super-easy to directly load datasets from ion into your QGIS projects.

Lastly, users of the OpenDroneMap photogrammetry application will already have Cesium 3D Tiles datasets of their projects available, as 3D tiles are one of the standard outputs generated by OpenDroneMap.

Why QGIS?

So why exactly would you want to access Cesium 3D tiles within QGIS? Well, for a start, 3D Tiles datasets are intrinsically geospatial data. All the 3D content from these datasets are georeferenced and have accurate spatial information present. By loading a 3D tiles dataset into QGIS, you can easily overlay and compare 3D tile content to all your other standard spatial data formats (such as Shapefiles, Geopackages, raster layers, mesh datasets, WMS layers, etc…). They become just another layer of spatial information in your QGIS projects, and  you can utilise all the tools and capabilities you’re familiar with in QGIS for analysing spatial data along with these new data sources.

One large drawcard of adding a Cesium 3D Tile dataset to your QGIS project is that they make fantastic 3D basemaps. While QGIS has had good support for 3D maps for a number of years now, it has been tricky to create beautiful 3D content. That’s because all the standard spatial data formats tend to give generalised, “blocky” representations of objects in 3D. For example, you could use an extruded building footprint file to show buildings in a 3D map but they’ll all be colored as idealised solid blocks. In contrast, Cesium 3D Tiles are a perfect fit for a 3D basemap! They typically include photorealistic textures, and include all types of real-world features you’d expect to see in a 3D map — including buildings, trees, bridges, cliffsides, etc.

What next?

If you’re keen to learn even more about Cesium 3D Tiles in QGIS, you can check out the recent “QGIS Open Day” session we presented. In this session we cover all the details about 3D tiles and QGIS, and talk in depth about what’s possible in QGIS 3.34 and what may be coming in later releases.

Otherwise, grab the latest QGIS 3.34 and start playing…. you’ll quickly find that Cesium 3D Tiles are a fun and valuable addition to QGIS’ capabilities!

Our thanks go to Cesium and their ecosystem grant project for funding this work and making it possible.

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QGIS Add to Felt Plugin – Phase 2

We have been continuing our work with the Flagship sponsor of QGIS – Felt to develop their QGIS Plugin – Add to Felt  that makes it even easier to share your maps and data on the web.

What is the ‘Add to Felt’ QGIS Plugin?

The ‘Add to Felt’ QGIS Plugin is a powerful tool that empowers users to export their QGIS projects and layers directly to a Felt web map. This update introduces two fantastic features:

  1. Single Layer Sharing: You can now share a single layer from your QGIS project to a Felt map. This means you have greater control over which specific data layers to share, allowing you to tailor your map precisely to your audience’s needs.
  2. Map Selection: With the updated plugin, you can choose which map on Felt to add your layer to – a new map, or an ongoing project. This flexibility simplifies your workflow and ensures that your data ends up in the right place.

Businesses that rely on QGIS love how these new features provide a seamless way to view and share results, ultimately allowing them to move more quickly and stay in sync:

“Felt helps us keep each other updated on what we’ve done, what we’ve modeled, how things are progressing.” – ICON Engineering

Why is this Update Important?

Web maps are invaluable tools for sharing data with a wider audience, be it colleagues, clients, or the public. They provide creators with the ability to control data visibility, display options, and audience access, all within an easily shareable digital format. However, creating web maps can be an arduous and complex task.

Here’s where the ‘Add to Felt’ QGIS Plugin update comes to the rescue:

1. Streamlining the Process: Creating web maps traditionally involves website development, data hosting, and map application development—tasks that require a diverse skill set. This complexity can be a significant barrier, especially for smaller operations with limited resources or budget constraints.

2. Felt Simplifies Web Mapping: Felt makes it effortless to create web maps, and share them as easily as you would a Google Doc or Sheet. Simply drag and drop your data, customize the symbology to your liking, and share the map with a link or by inviting collaborators. No need to send large data files or answer questions about the map’s data sources.

3. Integration with QGIS: Now, the ‘Add to Felt’ QGIS Plugin bridges the gap between QGIS and Felt. It seamlessly imports your QGIS data into Felt, eliminating the need for manual data transfers and reducing the complexity of web map creation.

In essence, the ‘Add to Felt’ QGIS Plugin update simplifies the process of sharing and collaborating on web maps. It empowers users to harness the full potential of web-based mapping, making it accessible to everyone, regardless of their technical expertise. The update makes it even easier to share progress updates or model re-run outputs without creating a new map, or sharing a new map link.

So, if you’re a QGIS user looking to enhance your map-sharing capabilities and streamline your workflow, make sure to take advantage of this fantastic update. Say goodbye to the complexities of web map creation and hello to effortless, data-rich web maps with Felt and the ‘Add to Felt’ QGIS Plugin.

How to install and upgrade

  • Open QGIS on your computer. You must have version 3.22 or later installed.
  • In the plugins tab, select Manage and Install Plugins.
  • Search for the ‘Add to Felt’ plugin, select and click Install Plugin.
  • Close the Plugins dialog. The Felt plugin toolbar will appear in your toolbar for use.
  • Sign into Felt and begin sharing your maps to the web.

If you want more features in this plugin, let us know or you’re interested in exploring how a QGIS plugin can make your service easily accessible to the millions of daily QGIS users, contact us to discuss how we can help!

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Soar.Earth Digital Atlas QGIS Plugin

Soar banner

Growing up, I would spend hours lost in National Geographic maps. The feeling of discovering new regions and new ways to view the world was addictive! It’s this same feeling of discovery and exploration which has made me super excited about Soar’s Digital Atlas. Soar is the brainchild of Australian, Amir Farhand, and is fuelled by the talents of staff located across the globe to build a comprehensive digital atlas of the world’s maps and images. Soar has been designed to be an easy to use, expansive collection of diverse maps from all over the Earth. A great aspect of Soar is that it has implemented Strong Community Guidelines and moderation to ensure the maps are fit for purpose.

Recently, North Road collaborated with Soar to help facilitate their digital atlas goals by creating a QGIS plugin for Soar. The Soar plugin allows QGIS users to directly:

  • Export their QGIS maps and images straight to Soar
  • Browse and load maps from the entire Soar public catalogue into their QGIS projects

There’s lots of extra tweaks we’ve added to help make the plugin user friendly, whilst offering tons of functionality that power users want. For instance, users can:

  • Filter Soar maps by their current project extent and/or by category
  • Export raw or rendered raster data directly to Soar via a Processing tool
  • Batch upload multiple maps to Soar
  • Incorporate Soar map publishing into a Processing model or Python based workflow

Soar will be presenting their new plugin at the QGIS Open Day in August so check out the details here and tune in at 2300 AEST or 1300 HR UTC. You can follow along via either YouTube or Jitsi.

Browsing Soar maps from QGIS

One of the main goals of the Soar QGIS plugin was to make it very easy to find new datasets and add them to your QGIS projects. There’s two ways users can explore the Soar catalog from QGIS:

You can open the Soar Browser Panel via the Soar toolbar button  Soar browser . This opens a floating catalog browser panel which allows you to interactively search Soar’s content while working on your map.

Soar browser panel

Alternatively, you can also access the Soar catalog and maps from the standard QGIS Data Source Manager dialog. Just open the “Soar” tab and search away!

When you’ve found an interesting map, hit the “Add to Map” button and the map will be added as a new layer into your current project. After the layer is loaded you can freely modify the layer’s style (such as the opacity, colorization, contrast etc) just like any other raster dataset using the standard QGIS Layer Style controls.

Sharing your maps

Before you can share your maps on Soar, you’ll need to first sign up for a free Soar account.

We’ve designed the Soar plugin with two specific use cases in mind for sharing maps. The first use case is when you want to share an entire map (i.e. QGIS project) to Soar. This will publish all the visible content from your map onto Soar, including all the custom styling, labeling, decorations and other content you’ve carefully designed. To do this, just select the Project menu, Import/Export -> Export map to Soar option.

Upload via Project to Soar

You’ll have a chance to enter all the metadata and descriptive text explaining your map, and then the map will be rendered and uploaded directly to Soar.

Soar Metadata

All content on the Soar atlas is moderated, so your shared maps get added to the moderation queue ready for review by the Soar team. (You’ll be notified as soon as the review is complete and your map is publicly available).

Alternatively, you might have a specific raster layer which you want to publish on Soar. For instance, you’ve completed some flood modelling or vegetation analysis and want to share the outcome widely. To do this, you can use the “Publish dataset to Soar” tool available from the QGIS Processing toolbox:

Upload product to Soar via processing tools

Just pick the raster layer you want to upload, enter the metadata information, and let the plugin do the rest! Since this tool is made available through QGIS’ Processing framework, it also allows you to run it as a batch process (eg uploading a whole folder of raster data to Soar), or as a step in your QGIS Graphical Models!

Some helpful hints

All maps uploaded to Soar require the following information:

  • Map Title
  • Description
  • Tags
  • Categories
  • Permission to publish

This helps other users to find your maps with ease, and also gives the Soar moderation team the information required for their review process.

We’ve a few other tips to keep in mind to successfully share your maps on Soar:

  • The Soar catalog currently works with raster image formats including GeoTIFF / ECW / JP2 / JPEG / PNG
  • All data uploaded to Soar must be in the WGS84 Pseudo-Mercator (EPSG: 3857) projection
  • Check the size of your data before sharing it, as a large size dataset may take a long time to upload

So there you have it! So simple to start building up your contribution to Soar’s Digital Atlas. Those who might find this useful to upload maps include:

  • Community groups
  • Hobbyists
  • Building a cartographic/geospatial portfolio
  • Education/research
  • Contributing to world events (some of the biggest news agencies already use this service i.e. BBC)

You can find out more about the QGIS Soar plugin at the QGIS Open Day on August 23rd, 2023 at 2300 HR AEST or 1300 HR UTC. Check here for more information or to watch back after.

If you’re interested in exploring how a QGIS plugin can make your service easily accessible to the millions of daily QGIS users, contact us to discuss how we can help!

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‘Add to Felt’ QGIS Plugin

The gift economy of Open Source is community driven and filled by folks with ideas that just go for it!

We at North Road are blessed that we get to join these creatives on their journey in order to get their products to you. Recently, the first QGIS flagship sponsor, Felt, engaged us to further strengthen their support for the up to 600,000 daily QGIS users to integrate their workflows between QGIS and Felt.

The result is the “Add to Felt” QGIS Plugin, which makes it super-simple to publish your QGIS maps to the Felt platform.

To get started, install the Add to Felt Plugin from the QGIS Plugin manager.

If you don’t have a free Felt account, you’ll need to sign up for one online (or from the Add to Felt plugin itself once you have installed it).

Within QGIS, users can easily publish their maps and layers to Felt. You can either:

  • Publish a single layer by right-clicking the layer and selecting “Share Layer to Felt” from the Export sub-menu
  • Publish your whole QGIS project/map by selecting the Project Menu, Export, “Add to Felt” action

Whilst Felt is loading up your map, you can continue working and it will let you know once your map is ready to open on Felt and share with others.

We are happy to let you know that the collaboration does not stop there! As with our SLYR tool, there is ongoing development as the requirements of the community and technology grow.  So install the Add to Felt Plugin via the QGIS Plugin manager, and let us know where you want it to go via the Add to Felt GitHub page.

Read more about it here:

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Cesium Ecosystem Grant Win for QGIS 3D Tiles!

Success! Lutra and North Road have been rewarded a Cesium Ecosystem Grant to provide access to 3D tiles within QGIS. We will be creating the ability for users to visualise 3D Tiles in QGIS alongside other standard geospatial sources in both 3D and 2D map views.
3D Tiles Cesium integration ecosystem diagram
3D Tiles Cesium integration ecosystem
We are very excited about it, but to be included in the first cohort of awardees is also an added honour! We share this distinction with 3 other recipients:
The opportunity was brought to our attention by our friends over at Nearmap, which, along with the existence of this grant, shows how the geospatial community is working together by evolving the Open Source Economy. A movement close to our hearts and our core business. Working between commercial software and open-source, Cesium’s business model recognises the legitimacy of Open Source Software for use as a geospatial standard operating procedure by promoting openness and interoperability.
Our team of Nyall Dawson and Martin Dobias will create a new layer type, QgsTiledMeshLayer, allowing for direct access to Cesium 3D tile sources alongside the other supported geospatial layer types within QGIS. This will include visualisation of the tile data in both 3D and 2D map views (feature footprints). It will fulfill a critical need for QGIS users, permitting access to 3d data provided by their respective government agencies to work alongside all their other standard geospatial layers (vector, raster, point clouds). By making 3D Tiles a first class citizen in QGIS we help strengthen the case that those agencies should be providing their data in the Cesium format (as opposed to any proprietary alternatives).
Proposed Technical Architecture Cesium QGIS
Proposed Technical Architecture for Cesium 3D Tiles in QGIS
Here’s a breakdown of what we will be doing:
  • Develop a new QGIS layer type “QgsTiledMeshLayer”
  • Develop a parser for 3D Tiles format, supporting Batched 3D Model (with a reasonable set of glTF 2.0 features)
  • Develop a 3D renderer which dynamically loads and displays features from 3D Tiles based on appropriate 3D view level of detail. (A similar approach has already been implemented in QGIS for optimised viewing of point cloud data).
  • Develop a 2D renderer for 3D Tiles, which will display the footprints of 3D tile features in 2D QGIS map views. Just like the 3D renderer, the 2D renderer will utilise map scale information to dynamically load 3D tiles and display a suitable level of detail for the footprints.
  • Users will have full control over the appearance of the 2D footprints, with support for all of QGIS’ extensive polygon symbology options.
  • By permitting users to view the 2D footprints of features, we will promote use of Cesium 3D Tiles as a suitable source of cartographic data, eg display of authoritative building footprints supplied by government agencies in the Cesium 3D Tile format.

Through past partnerships, North Road and Lutra Consulting have developed and extended the 3D mapping functionality of QGIS. To date, all the framework for mature, performant 3D scenes including vector, mesh, raster and point cloud sources are in place. We are now ready to extend the existing functionality with Cesium 3D tiles support as QGIS 3D engine already implements most of the required concepts, such as out of core rendering and hierarchical level of detail (tested with point clouds with billions of points).

So there we go! Working together collaboratively with Lutra Consulting on another great addition to QGIS 3D Functionality thanks to Cesium Ecosystem Grants. Stay tuned on our social channels to find out when it will be released in QGIS.

Cesium Ecosystem grant Badge

 

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SLYR Update — June 2023

Welcome back, SLYR enthusiasts! We’re thrilled to share the latest updates and enhancements for our SLYR ESRI to QGIS Compatibility Suite that will dramatically streamline the use of ESRI documents within QGIS (and vice versa!). Our team has been hard at work, expanding the capabilities of SLYR to ensure seamless compatibility between the latest QGIS and ArcGIS releases. We’ve also got some exciting news for users of the Community Edition of SLYR! Let’s dive right in and explore the exciting new features that have been added to SLYR since our previous update…

Converting Raster Layers in Geodatabases

We’re pleased to announce that SLYR now offers support for converting raster layers within Geodatabases. With this update, users can effortlessly migrate their raster data from ESRI’s Geodatabases to QGIS, enabling more efficient data management and analysis.

This enhancement is only possible thanks to work in the fantastic GDAL library which underpins QGIS’ raster data support. Please ensure that you have the latest version of QGIS (3.30.3 or 3.28.7 at a minimum) to make the most of this feature.

Annotation and Graphic Layer Improvements

Text Annotations along Curves

For those working with curved annotations, we’ve got you covered! SLYR now supports the conversion of text annotations along curves in QGIS. With this enhancement, you’ll get accurate conversion of any curved text and text-along-line annotations from MXD and APRX documents. This has been a long-requested feature which we can now introduce thanks to enhancements coming in QGIS 3.32.

ArcGIS Pro Graphics Layer Support

SLYR now supports the conversion of ArcGIS Pro graphics layers, converting all graphic elements to their QGIS “Annotation Layer” equivalents. If you’ve spent hours carefully designing cartographic markup on your maps, you can be sure that SLYR will allow you to re-use this work within QGIS!

Curved text graphic conversion

Enhanced Page Layout Support

We’ve further improved the results of converting ArcGIS Pro page layouts to QGIS print layouts, with dozens of refinements to the conversion results. The highlights here include:

  • Support for converting measured grids and graticules to QGIS map grids
  • Enhanced dynamic text conversions:  Now, when migrating your projects, you can expect a smoother transition for dynamic text ensuring your layouts correctly show generated metadata and text correctly
  • Support for north arrows, grouped elements, legends and table frames.

Rest assured that your carefully crafted map layouts will retain their visual appeal and functionality when transitioning to QGIS!

Improved QGIS to ArcGIS Pro Conversions

SVG Marker Exports and Symbology Size

SLYR has introduced initial support for exporting SVG markers from QGIS to ArcGIS Pro formats. SVG graphics are a component of QGIS’ cartography, and are frequently used to create custom marker symbols. Unfortunately, ArcGIS Pro doesn’t have any native support for SVG graphics for marker symbols, instead relying on a one-off conversion from SVG to multiple separate marker graphics whenever an SVG is imported into ArcGIS Pro. Accordingly, we’ve implemented a similar logic in SLYR in order to convert SVG graphics to ArcGIS Pro marker graphics transparently whenever QGIS symbology is exported to ArcGIS. This enhancement allows for a seamless transfer of symbology from QGIS, ensuring that your converted maps retain their visual integrity.

Furthermore, the update includes support for exporting QGIS symbology sizes based on “map unit” measurements to ArcGIS Pro, resulting in ArcGIS Pro symbology which more accurately matches the original QGIS versions.

Rule-Based Renderer Conversion

The “Rule Based Renderer” is QGIS’ ultimate powerhouse for advanced layer styling. It’s extremely flexible, thanks to its support for nested rules and filtering using QGIS expressions. However, this flexibility comes with a cost — there’s just no way to reproduce the same results within ArcGIS Pro’s symbology options! Newer SLYR releases will now attempt to work around this by implementing basic conversion of QGIS rule-based renderers to ArcGIS Pro layers with “display filters” attached. This allows us to convert some basic rule-based configuration to ArcGIS Pro formats.

There’s some limitations to be aware of:

  1. Only “flat” rule structures can be converted. It’s not possible to convert a nested rule structure into something representable by ArcGIS Pro.
  2. While the QGIS expression language is very rich and offers hundreds of functions for use in expressions, only basic QGIS filter expressions can be converted to ArcGIS Pro rules.

Improved Conversion of Raster and Mesh Layers

Based on user feedback, we’ve made significant improvements to the conversion of QGIS rasters and mesh layers to ArcGIS Pro formats. Expect enhanced accuracy when migrating these types of data, ensuring a closer match between your QGIS projects and their ArcGIS Pro equivalents.

New tools

The latest SLYR release introduces some brand new tools for automating your conversion workflows:

Convert LYR/LYRX Files Directly to SLD

To facilitate interoperability, SLYR has introduced algorithms that directly convert ESRI LYR or LYRX files to the “SLD” format (Styled Layer Descriptor). This feature simplifies the process of sharing and utilizing symbology between different GIS software, allowing for direct conversion of ESRI symbology for use in Geoserver or Mapserver.

Convert File Geodatabases to Geopackage

We’re thrilled to introduce a powerful new tool in SLYR that enables a comprehensive conversion of a File Geodatabase to the Geopackage format. With this feature, you can seamlessly migrate your data from ESRI’s File Geodatabase format to the versatile and widely supported GeoPackage format. As well as the raw data conversion, this tool also ensures the conversion of field domains and other advanced Geodatabase functionality to their GeoPackage equivalent, preserving valuable metadata and maintaining data integrity throughout the transition. (Please note that this tool requires QGIS version 3.28 or later.)

 

All these exciting additions to SLYR are available today to SLYR license holders. If you’re after one-click, accurate conversion of projects from ESRI to QGIS, contact us to discuss your licensing needs.

As described on our SLYR page, we also provide some of the conversion tools for free use via the SLYR “Community Edition”. We’re proud to announce that we’ve just hit the next milestone in the Community Edition funding, and will now be releasing all of SLYR’s support for raster LYR files to the community edition! This complements the existing support for vector LYR files and ESRI style files available in the community edition. For more details on the differences between the licensed and community editions, see our product comparison.

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